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3D Environment Artist

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Job TypeRemote, Brazil

Who We Are

Yellow Panda is a boutique Brazilian 3D Prop & Environments Art Outsourcing and CoDevelopment studio acting as a creative partner for Indie, AA and AAA studios. We deliver exceptional results with the warmth and care of a true partnership.

About the Role

We’re looking for a talented and passionate 3D Environment Artist to join our team at Yellow Panda. In this role, you’ll create immersive environments and the props that bring them to life for incredible PC, Mobile, and Console games. You’ll collaborate closely with concept artists, art directors, and tech artists to create high-quality, optimized 3D assets that enhance gameplay and storytelling. If you love combining creativity and technical skill to craft jaw-dropping experiences, this is your place to grow.

Your Responsibilities

  • Create 3D models for props, environments, weapons, and vehicles that align with project style and quality standards.
  • Develop textures, materials, and UV maps suitable for real-time rendering in Unity or Unreal Engine.
  • Optimize assets for performance while maintaining visual fidelity.
  • Collaborate with concept artists, tech artists, and animators to ensure smooth integration of assets into the game engine.
  • Participate in art reviews, provide feedback, and iterate based on team input.
  • Maintain clean and organized files following studio naming conventions and pipeline standards.
  • Stay up to date with industry trends and techniques in 3D art and real-time production.

Requirements

  • 3+ years of professional experience as a 3D Environment Artist in the games industry.
  • Solid understanding of modeling, texturing, and shading for real-time environments.
  • Proficiency in tools such as Blender or Maya
  • Experience with Substance Painter/Designer, Photoshop, or equivalent texturing software.
  • Experience with ZBrush or other sculpting softwares for sculpting and high-poly workflows.
  • Strong portfolio demonstrating high-quality 3D assets for games.
  • Ability to receive and apply feedback constructively and work collaboratively with a multidisciplinary team.
  • Good communication skills and self-organization in remote or hybrid setups.
  • Must reside in Brazil and be fluent in Portuguese and English.

What Makes You Stand Out

  • Familiarity with Unity or Unreal Engine workflows.
  • Capacity to create characters and creatures.
  • Basic knowledge of rigging or animation pipelines.
  • Experience with shader creation or procedural materials.
  • Understanding of lighting and composition for in-engine presentation.
  • Background in mobile optimization or VR/AR projects.

What We Offer

  • 🏠 Flexible Remote Work – Work from where you feel most productive.
  • 🎂 Birthday Day Off – Your special day off is on us.
  • ❤️‍🩹 Paid Sick Day, No Hassle – If you’re not feeling well, you still get paid without the need for a doctor’s note.
  • 🎁 Annual Bonus Pool – Company and team performance turn into extra rewards at the end of the year.
  • 🎄 Paid Holiday Break – 5 paid days off at the end of the year to enjoy the holidays.
  • ✏️ Monthly Workshops & Industry Courses – Continuous learning with the team, plus access to courses to grow your skills and career.
  • ✈️ Events & Conferences – Possibility of received support to attend major industry events like Gamescom Latam.
  • 📈 Annual Adjustment – Hourly rate updated in line with inflation.

How To Apply

To apply, please fill out our application form using this link. We will be in touch shortly.